using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Fated.Scenario.Events {
    public class Message : Event {
        public string text = "Yo";
    }

    public class Dialogue : Event {
        public string speaker = "Hi";
        public string text = "Yo";
    }

    public class Cards : Event {
        public string phrase = "Hi";
        public List<string> cards = new List<string>();
    }
}
